OMG VR!

I drew the sketch of a boy wearing a wireless headset back in 2013 when Oculus DK1 was just reaching developers and Apple released the Mac Pro trash can signifying the start of apples slow death in the hearts of the pro creative community.  This is how i imagined the future to be, with a single …

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What i want from #VR Software phase

Zuckerberg announced at Connect3 that the next phase of VR is software.  I am interested in seeing what developers come up with although i found Oculus demos of legless avatars sharing spaces together not all that inspiring. You will have to forgive me for not finding it exciting and new. You are welcome to dismiss my …

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#VR is as much about hardware as it is software.

I’ve heard a lot in the past few years how the future is all about the software, it’s the era of the app. But in the worlds of VR it’s still very much about the Hardware. Within the virtual realms of Second Life i remember a few attempts to expand the experience via hardware. The most …

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Democratising #VR will need democratised 3D Content

I watched two things yesterday that caused me to think about the democratisation of VR. The First Was a video of Ebbe Altbergs DIY VR talk at Collision Conference, the other was Lab Chat 3 in Second Life. In Lab Chat they discussed an upcoming feature addition codenamed Project Bento. This project will allow Second Life …

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Would Casual Cardboard VR be better suited for Second Life Users than Oculus?

‘What you up to today’, my friend asked on WhatsApp, ‘Oh i just ordered a cardboard box’, i replied. ‘Is that something to do with your virtual stuff?’. I first heard about Google Cardboard sometime last year and kinda scoffed at it. How can a Mobile device placed in a cardboard box give any kind of …

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