During this week of celebrating Second Life’s 13th year of ‘still being around’ or ‘a thing’ i find myself reflecting on what there is still to do in Second Life. Im going to blog about the stuff that still interests me in SL. Bento Mesh Avatars Last year i released my first ever mesh … Read moreStill finding new things to do in Second Life
On Sunday 12pm slt the doors open for the Second Life community to flood the SL13B regions celebrating thirteen years of the virtual world platform. After Fantasy Faire i chose to make something small… that didn’t go to plan. Shared Adventures My exhibit this year focuses on my group of friends in Second Life called the … Read moreSL13B: Shared Adventure into Knightmare
The PRIM is a lie. 3D content is not made up of cubes, it is instead more commonly made up of points and lines, Verts and edges. But for democratising the ability to create 3d content Linden Lab created a system where users could simply create cubes and link them together and it was a … Read more4 tips for building in modern Second Life
The performance of the Second Life mac viewer is the worst it has been for a long time. It is so bad it actually makes me not want to login. The performance really started to degrade more than it usually is just before Fantasy Faire. I put it down to traditional low performance before major SL … Read moreIs it just me or is the Second Life Mac Viewer the worst it’s been for a while?
Fantasy Faire has a habit of being on during the first of May, which ends up pushing the Escapades Island traditional Wickerman Experience back a week. So it was that the 11th Beltaine Wickerman festival kicked off last saturday. I’m still surprised how many come to this simple 2 hours experience of holding a torch … Read moreThe 11th Beltaine Wickerman on Escapades Island