This weekend see’s the opening of the annual community led anniversary of all things Second Life. Each year i try and do better than before in showing whats possible do do in SL and each year there is one or two people who say something like “I remember the Childhood Dreams Dome.”
It all started when….
In 2008 i set about building something new for SL5B. It was a collaboration with friends of the Chid Avatar Community to build a large interactive story book. The hope being that it would enlighten people to what the child avatar community was all about.
But a certain american congressman had scared Linden Lab with threats of shutting Second Life down unless SL had better safeguards for real children. Somehow this caused a bizarre situation where i was told i would not be able to take part at SL5B as a child avatar for the child avatars.
“So… they’ve asked me to break it to you that you kids can’t have an exhibit there. and it’s really kills me cause I think you’re realy cool”
Well it all flaired up into massive drama and lots of people complained and Linden Lab did a U-Turn eventually allowing me to do my exhibit as long as i changed the name from Slumberland to Childhood Dreams. The exhibit was well received and many of my friends today remember the exhibit with great fondness.
Returning to the Dreams Dome
For SL12B i decided to bring back the Childhood Dreams Dome in part because many new friends never got a chance to see it, and also because i was interested to see how i would tackle the project now that i can use Mesh, better scripting and Experience Tools.
Before you simply read and clicked signs to get the story. This time story pops up as you walk around, so there is no clicking needed.
As for rebuilding all the models in mesh rather than prims, some stuff is more detailed and how i originally envisioned them to be. Other stuff is pretty much the same as it was since i didn’t want it to be to different from the original. While the build does not push the limits of Second Life content creation, the new Experience Tools allows the story to take centre stage.
Anyways i hope everyone who visits has a great time. Happy 12th Anniversary Second Life and i look forward to the coming years as there is still plenty to explore and do there.
Video also on Daily Motion