In reply to my previous post on thoughts about second life, that old chestnut of ‘talking about SL to friends with blank faces’ popped up.
Since the hype bubble burst SL has been playing catch up with the rest of the mobile social network lead tech world. The shift in using low spec mobile devices, notebooks and tablets has probably left many to experience SL at it’s worst. Would be interesting to know what percent of hard core Second Life users are using the latest hardware configurations and buy computers with Second Life specifically in mind.
There was a time everyone on the planet knew about SL, chances are they still remember the name and chuckle at the retro nostalgia of it all. For SL to be new in the eyes of the media, it would need to do something NEW and REVOLUTIONARY, even though SL is still quite revolutionary.
If Second life became suddenly easy and accessible to everyone even on tablets and mobiles, would that rekindle media interest?.
If Second Life repurposed the idea of easy creation with prims so that you could share and export them to be 3D printed, would that be something new?
When Oculus rift is released and people can use it with Second Life to explore thousands of virtual spaces, will that matter?
If Second Life branched off to offer singular game engine service that used SL created content to build spaces shared on Desura, would that be a big enough revolution in how games are made?