Some people might be wondering where i’ve got to with regard to the Experience Tools…. well, i’m working on it! Two months ago Linden Lab finally released the Experience Tools to a flurry of Blog Posts. Since then no ones really heard much about it. The Destination guide list nine places as Experience Tools ‘Seamless … Read moreWhere are the Seamless Experiences?
Ever looked up into the Second Life wind light Sky dreaming of being a captain of a steampunk Airship, with a crew of friends manning cannons that can take down another in ship to ship combat, Yes? Then i invite you to try the new Battle Balloons Game Expansion – Airships. I think it was two years ago i … Read moreBattle Balloons Expansion : Battle Airships – Icarus Mk5 Pt3
‘What you up to today’, my friend asked on WhatsApp, ‘Oh i just ordered a cardboard box’, i replied. ‘Is that something to do with your virtual stuff?’. I first heard about Google Cardboard sometime last year and kinda scoffed at it. How can a Mobile device placed in a cardboard box give any kind … Read moreWould Casual Cardboard VR be better suited for Second Life Users than Oculus?
Recently Linden Lab announced Sansar would support Substances. Substances are kind of the next generation of textures. In the old days you would slap a texture on a 3D model to give it colour and detail. But now we have substances which add colour and detail but also shiny surfaces, bumps and even light all … Read moreAdding Substance – Icarus Mk5 Pt2
Forget Sansar or High Fidelity, there is still way to much stuff i want to do in Second Life, new clothes, new buildings, new experiences. It’s hard to decide which one i should start on next but this week i began work on a new version of my Icarus Steampunk Airship. Icarus Mk5 To my … Read moreVirtual Steampunk Airships – Icarus Mk5 Pt1