My experimenting continues with my avatars new body shape. I managed to create something that seemed to move well and deform well but at a cost. For a decade we’ve been making clothes and accessories for the Second Life Avatar, a rigged mesh shape that has not changed since SL was released. We were given templates … Read moreExploring the future of my Avatars Shape – part 2
Im fighting my own opinions about the SL OculusViewer. One side of me thinks it’s a terrible Oculus experience that puts to many options in your face, the second side of me thinks the OculusVR is just an overhyped headset and only one part of a large amount of hardware that’ll be needed if we are going … Read moreMapping a Gamepad to Second Life & OculusVR with Voice to Text
I got asked to do the SL11B cake stage this year (Second Life 11th Birthday). While the event seems to get smaller and smaller every year compared to the mega events of the first era of SL, i still find great honour in building the central stage of the anniversary event. This year the theme … Read moreThe future of my virtual reality
During Fantasy Faire opening weekend it was also the Escapades annual burning of the Wickerman which has occurred in Second Life every beginning of May for the past 8 years. Annual events like this are a great way to gage performance and stability of the grid. This year nothing went wrong, and for me at … Read moreThe 9th Burning of the Beltaine Wickerman.
Fantasy Faire last year was new to me and i had such a great time there that come this year i was quite excited. The event is a collection of regions devoted to all things fantasy with lots of creators and merchants. You have to sometimes take a step back and remember that all this is user … Read moreA Lostboy at Fantasy Faire 2014