It was during my weekly DJ set at the long running Vortex virtual dance club that the news broke of Facebook’s acquisition of OculusVR. Amongst the avatars enjoying the selection of tunes i was playing, the first responses were not happy ones. A few days later and regardless of the distrust of the Zuckeberg empire … Read moreDo Second Life avatars dream of relevance?
In 2011 a group of Second Life role-players watched as an entire pumping facility collapsed around them in the Steampunk city of New Babbage. So ended a story that had started in 2006 and evolved in to this monster of story telling, scripted HUD’s, machinema and clue hunting. It all started fairly simple and random. … Read moreReturning to freeform Role-play
So i was listening to the Draxfies Radio hour on friday. The debate between Drax and Ben Lang on ‘what VR is’ interested me. Im pretty sure VR or Virtual Reality is being hijacked and repurposed by the OculusVR hype. As if any use of the term before we strapped sensors to our heads is … Read moreI think the OculusVR Hyperbole is hijacking ‘VR’
Just before Rod Humble entered the scene and just after upgrading my island to a full region, i had started a project to create a game that tapped into childhood joys of bashing things with a stick. It was my first real attempt at making a game within SL and over the years I’ve tried … Read moreI want a second action button in Second Life’s controls
Finally dusted off the OculusVR for a quick run about with the Official Linden Lab Beta for OculusVR support. Remember this is a Beta so anything i say here may change in future especially as Oculus and VR itself is still developing. For instance there are moments when you turn your head at an angle … Read moreTaking the VR Beta Viewer for a spin