My personal hopes for Virtual Worlds in 2020

2019 managed to top 2018 in its dreadfulness. Whilst 2018 was difficult to get things done, 2019 seems on the surface to have rolled back a lot of things. Regardless of Brexit still on going, Sansar hitting a ‘reset’ button, Second Life upping virtual TAX, VR in general still being Niche and Apple making their …

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GROUPS

Where would SL be without groups? In the early days i’d wager that groups gave Second Life the concurrent users it needed to explode. You arrived, you made an identity for yourself, explored and then you found a group, maybe more than one group to feel part of a community and that’s why you started …

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Peak Nostalgia in a Virtual World

I have faint memories of an open desert landscape. Somewhere in the centre i am sat with new friends i had recently made, i don’t remember their names, i cant remember if all these years later they are still my friends, lost amongst my contacts lists. We were all dressed as pirates and pretending to …

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In VR 3rd Person becomes companionship

Back in the day there was a popular argument for why Second Life is not VR. The argument all stemmed from this idea that with 3rd person there is a ‘disconnect’, that you cant feel fully immersed in VR unless in first person.  I do not subscribe to this line of thought and in my …

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My optimistic list for Second Life in 2017

Well that was a crazy year, and while for many real life resembled a heavily griefed region in 2007, i left the year feeling quite optimistic with Second Life. So here is my 2017 list compiled with a reflection of 2016. 1. Continue to rebuild and develop Escapades Island. You can’t really build a place in …

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